Aconita Release Notes
Nemesis – Release Notes v0.4 - 02/11/2017
World Creation:- several improvements to island creation algorithm
- realistic terrain distribution
- realistic rivers from spring to estuary
- pangea worlds got an option to choose the dominating climate
- islands got a deploy time limit, so young players can not be deployed to older ones (doesn't count on pangeas)
- basic world creation for the types 'pangea', 'eressea' and 'nemesis' implemented
- pangea worlds do not have any more growth limits
- some additional free islands will be generated where no players will be deployed to
- glaciers are more likely to cluster in high mountain ranges
- islands will be closed as soon as a defined maximum of factions are deployed to, which limits the size of islands (doesn't count on pangeas)
- players will not be deployed to desert and ice islands in nemesis mode
- sea and ocean regions will get plausible climate values according to their position on the map
- islands with players are guaranteed to be connected with sea regions
- basic name generator (namegen) added which generates initial names for all new land regions
- namegen got support for different namestyles (basic generic and german style for moderate climate added)
- river regions are rendered in four different sizes on the mainmap
- river regions got new, unique images for graphic panel
- new unique mountain textures for each terrain (optional)
- zooming redesigned: two lower zoom level added, but decreased the total number of zoom level
- alternate rendering engine for lower zoom level, which is very much faster
- pre-rendering takes an eye on memory usage and will limit itself on big world maps
- shows a loading screen with progress bar while loading (pre-rendering) the world map
- basic actionbar introduced with keyboard support for hotkeys
- viewer border is not transparent anymore, but drawn black to close the gap to its panels
- several new options for world creation added to the GUI
- the grid menu now shows preview images for each game (once loaded)
- removed the option to choose a custom data directory (all directories are fixed)
- the grid menu got a delete button next to the gamelist
- basic checkbox introduced
- basic tabulator bar introduced
- slider-bar is not stepless anymore (same behaviour as scrollbar now)
- slider: right-clicking on arrows-buttons will push the bar to min/max value
- more detailed error messages for missing files on startup
- fixed a bug which have slowed down reading of big world files
v0.4
🇬🇧 Aconita Release Notes